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Jabberwocky - part 11 - Overload

By Sheila Paulson
Page 1 of 15


Part 1 Link-up

Cally has survived the explosion on Terminal and the crew have escaped in Servalan's wreck of a ship. While in a coma, Cally dreams the events of the fourth season, including Blake's death. Traumatized by her injury, she has lost her telepathy. When the crew, augmented by Hugh Tiver, a doctor kidnaped by Avon to take care of Cally, steal a prototype Federation mindship constructed around a living human brain and capable of bonding with a human in a mental linkage, their adventures are just beginning. Afraid of finding Blake for fear Avon will kill him, Cally bonds with the ship, naming it Jabberwocky. After rescuing Soolin from the Scorpio, they go to Gauda Prime, where the encounter backfires. Blake is wounded but is rescued and joins the crew of Jabberwocky. Cally's telepathy returns and she turns linkage of the ship over to Blake.

Part 2 Mind-Rape

Blake is back, and in linkage with Jabberwocky, and Servalan wants to steal Jabberwocky and link with it in order to take back the presidency. She had meant it to be hers from the beginning. She uses Witt, a telepath who had worked his way into Avalon's rebel army on Ryalon base, to wrest control of Jabberwocky from Blake, leaving the rebel trapped inside his mind. A mental linkage is the only way to bring him back, and Avon the only one who can do it. With Cally's help, and using nearly atrophied telepathic skills he had long pretended he didn't have, Avon is able to draw Blake back from the prison within his mind. Jabberwocky defeats the rogue telepath.

Part 3 - Healer

With Blake in control once more, Avon is gradually accepting he was born a telepath, but his powers were suppressed to the verge of destruction.

      Blake begins behaving oddly, and problems develop with the ship as Jabberwocky begins to remember his long suppressed past - his memories had been blocked when his brain was used in the mindship. In the meantime, Jenna Stannis and Del Grant have teamed up and have one objective: Kill Avon. When their plan goes wrong and Tarrant is gravely wounded, only the combination of the mindship and Avon, the untrained telepath are able to save the pilot's life, and at this point, Tarrant becomes Jabberwocky's linkmate. Jenna joins the crew.

Part 4 - The Froma

On a mission to draw in potential rebel support, Blake and his crew are asked to steal the Froma, an alien artifact that cannot be stolen as it destroys anyone who tries to remove it from its world. When Avon and Hugh are captured, Avon receives an unexpected telepathic contact - from the Froma itself. The strange device proves to be a sentient organism, the last of its kind. Able to link telepathically with Avon, it wants to bond with him on a permanent basis, but Cally helps, and the entity is taken to Kahn where it can be among the newly reviving Auronar.

Part 5 - Decoy

When the Jabberwocky crew pick up a message that suggests IMIPAK is being taken to a remote world, they are in two minds about going after it, partly because of the danger to Avon and Blake and partly because it may be a trap. But Blake refuses to leave IMIPAK in Federation hands. The mission is complicated by the fact that there is a potential sleeper agent on the ship who might betray them. Everyone suspects everyone else. The sleeper proves to be Soolin, who was programmed long ago. The IMIPAK device proves a dummy, part of a plot to capture the rebels, but they are able to escape, taking the false device with them.

Part 6 - Kyl

A teenager comes to Ryalon to join the resistance and causes a great deal of trouble inadvertently when he encounters the crew of the Jabberwocky. Concealing his true identity, he is torn between a desire to become a member of the resistance and the need to confront his long-lost father - Avon. Kyl proves to be programmed, part of a long-standing plot to get Avon, but Orac is able to deprogram him, and the plot is thwarted when Kyl's former guardian arrives and nearly kills Avon. Kyl and his father make wary peace.

Part 7 - Clone

Realizing mention of IMIPAK will draw Servalan back to the planet where it was left, Blake plans a mission to find and destroy the weapon. Trailed by a mysterious ship, and protesting all the way, the crew arrive to find that Blake's clone is still there. When the mysterious ship arrives and Dayna dies in an accidental confrontation, Servalan captures the clone only to find she has the original Blake. The clone overpowers Blake and replaces him on Jabberwocky. When the captain of the mysterious vessel proves to be Dorn Suliman, a friend of Tarrant's and the son of the man Jabberwocky once was. Avon plans a rescue of Blake, using the dummy IMIPAK. Dorn warily decides he will try to get to know his father again.

Part 8 - Stand-in

A mysterious cube proves to be a prison for an alien mass-murderer, who escapes - into Tarrant's body. With the link broken, Jabberwocky's sanity is in jeopardy, and Vila offers himself as a temporary link-mate. With Tarrant's body in stasis and the alien in possession of the ship's computers, only Vila can find a solution that will drive him away and restore the ship and Tarrant. The link is returned to Tarrant once the being is defeated.

Part 9 - Choices

When Avon's son Kyl stows away on a mission and winds up being kidnapped by Servalan, she plans to use him in trade for Blake. Left with an impossible choice, Avon is overruled by Blake himself, and with Jabberwocky's help and the development of a gestalt linkage, the whole crew forms a mental link to confront Servalan and rescue Kyl and Blake.

Part 10 - Program

Jabberwocky and Orac design a program that can hold a complete human personality. They use Dayna's personality - and the program becomes self-aware. Some of the crew want to use the program to get Dayna back, using an android body. Avon finds this impossibly distasteful and tells Blake he will leave the ship if the program becomes part of the crew. In spite of his objections, Avon winds up teamed with Hugh on the planet where the android assembly plant is located, in an attempt to rescue the Dayna android before Servalan can steal it. They escape in a defective ship with Servalan in pursuit, but with the help of Dayna, she is captured.


Blake glanced over his shoulder, frowned, then shut down the board he'd been working on and turned to survey the flight deck. Those of his crew who were present included Tarrant and Jenna squabbling over a flight plan, Vila chatting idly with Soolin and Hugh on the forward couch, and Cally and Dayna, their heads bent over the weapons' console, which had been stripped down for fine tuning. Everyone was there but Avon. Blake had been so involved with everything that had happened recently that he had accepted Avon's more frequent absences from the flight deck as just another of his attempts to prove he didn't need any of them, when everyone knew he did.

      But it was more than that. Lately Avon had found excuses for avoiding linkage and he had completely avoided the gestalt. Before Dayna's return, Avon had participated in it with some reluctance, but he had participated. In the month since their return to Ryalon and their base, he had found excuse after excuse to avoid it.

      Blake had missed it entirely. He always sought Avon out for such things but Avon had been busy. First he'd been studying the processes that had enabled Orac and Jabberwocky to recreate Dayna, then he'd declared a need to revamp Avalon's computer systems, something he'd long delayed doing because he'd proclaimed it boring busy-work best suited for low grade techs. Then his son Kyl had invited him on a camping trip. Blake had wondered at that, for Avon was no nature lover and while he cared for his son, he seemed ever so slightly wary of spending time alone with him. But he had gone and returned tanned and fit looking, with only the faint shadow in his eyes, when he thought no one was looking, to warn Blake that all was not well with him.

      Blake had tried a few times to urge him to talk, but discussing his problems had never been Avon's way and he had fobbed Blake off with impatience. Now Blake cursed himself for not realizing something was seriously wrong. Before all this had begun, Avon had avoided heart to heart discussions, but he'd done it with humour. This time, he'd withdrawn completely, and Blake hadn't even noticed.

      He caught Cally's eye and tried to summon her over without attracting everyone else's attention, and she said something briefly to Dayna and joined him. "What is it, Blake?" she asked in an undertone.

      "Where's Avon, do you know?" he asked, maintaining a casual tone.

      "He's somewhere on the base," she said. "I think Avalon sent for him. Something to do with Servalan."

      Blake hadn't expected that. "What about Servalan?" he asked more loudly than he had intended to do, and heads came up all over the flight deck.

      "She nearly escaped last night," Vila volunteered. "She bribed a guard - or seduced him - I'm not sure which. They only just stopped her, and Avon was furious. He said something had better be done with her before she managed to get away and take this ship with her." He glanced around at the others and let his eyes return to Blake. "We got to know her better when you were gone after Star One, Blake, and Avon got to know her best. He doesn't trust her a centimetre, but there's something between them anyway. Of course she tried to kill you, and he won't forgive her for that, but something's up. Better be careful, Blake. Having her here is dangerous."

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Sheila Paulson

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